COVID-19 Crisis Propels Video Game Sales to Decade High.

Aside from watching Netflix, playing video games is one of the few activities perfectly suited for life on lockdown. Not only does it offer some much-needed distraction from the dire realities of a global health crisis, but in the age of online gaming it also enables gamers to interact with friends (and strangers) without having to leave their homes.

Given the circumstances, it doesn't come as a huge surprise that the U.S. video game industry had a very good March, a time when it usually faces a post-holiday sales slump. According to industry data from the NPD Group, total spending on video game hardware, software, accessories and game cards amounted to $1.6 billion in March 2020, the highest March figure since 2008, when Nintendo's Wii was flying off the shelves.

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